This game was a trip. Wish there had been more substance for sure, but I really dug the art style. It's short and pretty generic for an indie horror game, but sometimes you just want something that feels classic and kind of nostalgic. Would love some more notes we can find and read to establish the "lore" about deepdoors. Also maybe make the maze more challenging to survive?
thanks for the inputs and your video is great!
The version you played is an older one, I made some changes but nothing major. I could make the maze more challenging maze and add some notes, something I wanted in the first place but the gamejam deadline was too close (which I missed anyway).
There is a link in the description above that sheds some light on the lore I had in mind if you’re interested but that may require some context about the movies that it was inspired by.
mainly being john malkovich but also the silence of the lambs. You can read about it here: https://twitter.com/Aspyxia4/status/1435511867829522435