I felt totally lost the first minutes, then I realized that I had to:
- Activate one of the thing to order something
- Then grab it and go down to spawn it
- Repeat
I'm a bit concerned about the balancing here, I felt the only viable way to play was to spam spawn the big dragons. I feel health bars on those spawned mobs and/or damage counter indicators would have been useful to understand what performs the best.
Also that's maybe something personal but I dislike the mix between "vectorial" art and pixelized mobs, it feels off to me.