Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A good start to a game, with plenty of room for expansion!

I understood the first boss ok and having little issue with it - although a health bar would be nice for the enemy. It took me a while to notice when the damage was taking place.

The second boss I never fully understood how to avoid damage. I could see no indication of when the beams would shoot down from the top. In the end, it seemed being off the ground somehow stopped the beams from where I was? Or maybe it was just luck.

Still - good job on getting this far! It's not easy to balance preparing for exams and game jam's! I wish you all the luck for them.

Thanks for playing !! you are right it's not easy to balance preparing for exams and game jam's! 

Because I don't had time I made bosses attack 100% random :)

(+1)

Understandable on the random front - I think the key part missing if you are to develop this a bit further is to have a "tell" for when the attack is going to happen. The first boss doesn't matter so much, but the second one for sure needs something.

hanks a lot your feedback was super helpful !!!