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(1 edit) (+1)

Fun game, really like the art, I'm a fan of sprite work without black borders but can never really pull it off. The UI is really nice too and the difficulty felt just right, very polished

For constructive criticism, I think there could be a few quality-of-life improvements, like having a key advance dialogue (I didn't want to talk to people because of having to click through). The borders on the UI also kind of clash with the aesthetic

Also, it looks like you're getting some sprite tearing when running around, unfortunately unity sucks with this so I've been dealing with this too. I'm not sure if you're using Pixel Perfect Camera but it's been helpful for me keeping the tearing a bit more under control

(+1)

Thanks, really appreciate your kind words! Really glad you liked the art. 


Yeah the camera annoyed me, I used cinemachine to get it up an running. Then when the last part came to polish, it was focused on bug hunting and balancing gameplay so people could actually finish it. I knew if I tried to mess with the camera I'd go down an hours long rabbit hole of time wasting just turning off and on settings haha.