Very interesting movement! Fun to explore and improve at. I did find it a bit confusing which way the ball would start rotating after I clicked - sometimes clockwise, sometimes counter-clockwise. On the later levels when I figured out you can do a "walking" motion by clicking back and forth on either side of the ball, things got a lot easier.
I feel like this has more potential! Some ideas that came to me:
- What if the rotation speed was linked to the radius - so that the ball is always moving at the same speed relative to itself. (If you set a large radius, the angle increases more slowly).
- What if you restricted the places you could click in a different way - such as, make the dotted line perpendicular to where it currently is. Or maybe only one half of the line is clickable. Or maybe instead of a line, a circle around the ball, or anywhere outside of that circle.
- What if the ball always rotated clockwise, instead of different ways depending on which side of the line you clicked.