Cute game! I like the music and the variety of baddies. The animated trees on each level were pretty cool, too. Nice work on that!
A few suggestions I'll make that could greatly impact player experience:
- refine player movement (make the player more responsive/faster/less floaty)
- add feedback info to the player on how much ammo they have. It took me a minute to realize that the trees refilled the ammo
- refine the colliders on the platforms. It wasn't always predictable what I could jump through and land on. Sometimes I'd land in the middle of a block. I would have liked to be able to jump through the platforms and then land on top of them.
I'm happy to say, though, that I found Rosette and everything turned out ok :)