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This is pretty slick. I like the layout and the hotkey placement and I think that with some polish, you can use this as a fun way to teach people about computer hardware. 

From an experience standpoint, I have one big note:

When you 'solving' the puzzle, you have to wait for the "victory" to load (all the bits entering the machine). This can okay if the puzzle is challenging, so just watching the execution of your work becomes a reward (like setting up dominos to watch them fall), but it doesn't work in cases like this. Even having the "speed up" button is just a band-aid on the underlying issue. Think about how you can make it so there is player tension until the last bit enters the machine.