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I get the frustration and I did contemplate for a long time whether to include some sort of enemy health UI but ultimately went with the "Roguelike" route where you must decide whether to take the risk or not. However, I think that maybe the Belt could also reveal this information so that you can better strategize, Thanks for playing!   btw I like that you found the benefit of using pits to your advantage. 

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by the way I feel embarrassed, I said Enter the Gungeon before and I meant crypt of the necrodancer.

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i think I knew what I meant in the back of my mind 😉