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(+1)

Good day!

Thank you kindly for reporting this matter. I found the culprit to be a Boolean value that should have been set to "false" and was, instead, "true." I also decided to move the section about the "Academy rules" further into the same section, and to outright hide it if the player chooses animal semen earlier in the game (I tried re-writing it, but wasn't happy with the outcome). The new version is uploaded and playable now.

As for the game becoming unplayable, would you be good enough to elaborate? I tested a few different methods of play, but the "new game" and "continue" options remained available to me at the appropriate times. Any details you could provide would be helpful in squashing this bug.

Have a wonderful day!

-Lars

After you complete the first playthrough, the second playthrough is completely different, asking six or so questions. After you run out of questions, you can no longer play the game without a hard reset as there are no new options to progress.

Good morning!

Thank you for clarifying; I believe the issue has been resolved. The game was not resetting itself (at all) after a playthrough, which caused the problem. I am, frankly, astounded at my own oversight. Regardless, I owe you my gratitude for pointing this out to me. Not only was this a frustration for the player, testing it helped me encounter a game-breaking bug that has also been squashed. I went through the game three times and everything now seems to work as it should.

Thank you very much!

-Lars

Those questions only ever showed up on a second playthrough for me… Were they not intended to be included?

Hello again!

Those questions only appear during "chapter 1: the fundamentals" if you ask your companion "if she's nervous." If, instead, you "tell her you're ready to begin," you'll never see them (regardless of whether you're on your first playthrough or your tenth). Maybe it wasn't the best design decision but I figured, if a player wanted to jump right into the naughty bits, they should be allowed to.

If you, personally, never see the option to "ask if she's nervous," or if you do select it and don't see the choices that come afterward (e.g. "why she wants to join the Academy", "her opinion on training"), let me know! I've tested it just now and it works for me, but that doesn't mean it works for everybody.

Thank you again for your time and attention!

-Lars

Is there the the option to return to the previous choices, or does that path continue untill you run out of question and then lock up still?

(+1)

Good evening!

Presently, the choice is meant to allow the player to choose between A (i.e. "ask if she's nervous) or B (i.e. "tell her you're ready to begin"). If B, then proceed to the rest of the game; if A, present a series of sub-options providing backstory; then, when all sub-options are exhausted (or at the player's whim), proceed to B (and, thereby, the rest of the game).

Once you pass option B, there is, at time of writing, no going back without starting a new playthrough. If the game locks up for you at any point hitherto described, please let me know and I will do my best to solve the issue. At this point in the story, you are, at all times, supposed to be able to proceed. I don't want you, or anyone else, to be unable to play :)

Have a good one!

-Lars