Thank you for playing my game and for the feedback! I really appreciate it! :D
Yeah, I think the plague attack ended up being a little on the unfair side. I think I got a little /too good/ at dodging it during playtesting, which caused me to tune it on the "more difficult" side! I actually reduced the speed of that attack right at the last second just because I had a sudden doubt that maybe it was unfair - and really glad I did at least a little tweaking, haha!
The hitbox on the edge definitely works as programmed - it for sure hits only on the very edge, but I agree that you can't really feel the /impact/ of it nearly as much as I wanted for this game!