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(+3)

I really enjoyed the atmosphere, it was really eerie and the art was really good, simple but effective!

The gameplay was promising, but in the end it didn't delivered a lot - it would have been great to have more puzzles, and I couldn't understand the one with the eyes (I somewhat solved it by chance). The mechanic of having your younger brother following you could have been explored a bit more (also, that 'X' sound was quite unpleasant).

As another feedback, during the dialogues I would have liked that the character that was talking was highlighted in some way.

Anyways, good job, I liked it!

(I'm not sure I understood what the ending was supposed to mean though.)

(Also, just curious, why the choice of Japanese for title and title screen choices?)

(+1)

Thanks! Yeah... I know. I think we tried to do too many different things, and, in the end, every mechanic was empty.

But thanks for your feedback. I'll probably make some changes on the game.

The highlighting when the player is speaking is prob. a good idea, or maybe just showing a sprite.

Ty!

(+1)

I know how hard it is to make a game is such short time. It's usually better to do less stuff but more refined.

You did a good job anyways!