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(1 edit)

Wow this is really really good guys! Cool to see a TD entry :) Visually it looks pretty good, and the audio sets a really fast-paced atmosphere for the game. The connection to the fruit/veg theme is not entirely clear but I do see your turrets have been influenced by that theme - not to mention the giant apply that you can roll around the level :P

You should include a description of the weapons somewhere though, just so players can familiarise themselves with which weapons are most suited to which enemies. Maybe just briefly explain the gameplay on the home page as well.

Feedback:

- I think the art style can be improved on a bit, 

- Weapon values can be revised (like reload speed and damage).

- More enemies and enemy behaviours would be a great addition!

- More sound effects, like for the weapons when they are being fired and also for when you lose a life.

All in all though you guys have made a really solid entry for the jam! Absolutely excellent work!

(2 edits) (+1)

Thanks for the Feedback Josh!

We were supposed to have a enemy that could kill the player but due to some errors with the turret script we couldn't get that to work which also caused us to run out of time for audio implementation.