I haven't finished the demo yet but there's a couple of things that have popped up that I felt I should post about here:
1) I don't know if this is the game or due to RPG Maker or my notebook I'm playing on, or something else. In any case, the game has an issue where the screen will just freeze itself. The game itself seems to still be running: the music is playing, I can open the menu and tab around, and even move my character and interact with things, but I can't see anything going on. Sometimes it happens frequently enough where I'm repeating the same day over and over again because the game just freezes on me and I have to redo my progress, other times it doesn't happen for a while. I just thought I'd let you know.
2) On that subject, maybe it's just me but I feel the autosave could be a bit more liberal. That or it's bugged. I thought at first it was autosaving at the start of every day but I was a few days into Month 2 when I realized it was still autosaved in the middle of Month 1. Also, is there a way to Transio back to your Commons from the school or save while in the school and away from the Record Keeper? Have I just not unlocked either yet? (I know there's the crystal outside the Headmaster's office but that's kind of out of the way.) I understand if you wanna keep manual saves scarce to discourage save scumming, but perhaps a Record Keeper or save crystal near the entrance would make it less tedious to get around the school, or just more liberal autosaving.
Besides those two things I've been enjoying the game a lot! I really am enjoying the exploration and learning about the world, talking to the characters, the strategic combat focusing on elemental weaknesses (I love the SMT/Persona games so I'm right at home), and the actual weight decisions have. It's made me question everything I do in the game and I even initially missed out on the Thesis of Organs book because I was worried going into the cave before helping Uni might mess things up with her lol. There were a couple more things I had thought about that I'd like to ask:
-Regarding challenge runs like the Soloist run, have you thought about enabling a level 1 run too? Some way like an accessory you can equip to characters to prevent them from gaining any EXP, for example. I know this is kind of breaking with the theme of earning grades in a school but I personally love challenge runs and I just thought a Grade 1 Soloist run would be really interesting, especially since there's a greater emphasis on crafting to boost stats rather than leveling up. Not a suggestion, just something I wondered about!
-You've said Houses will have some exclusive stuff such as items and such, I was wondering is there going to be some kind of House Point system or competitions in the full game? Or are you going for something different than competition between the Houses? Again not a suggestion, I understand you're already putting a lot into this game, it was just something I was wondering about.
At the moment I'm at the intro to crystals class with Uni. She was asking me about what happened with Fejora's crystal and I was about to respond when the game screen froze unfortunately but the anxiety behind that question is real. Since I broke it despite her instructions and promised her I'd be truthful with her, it's making me sweat a little. Do I stay true to my word and tell her, potentially getting in trouble, or do I go against my word and lie to her, potentially saving my butt in the short term but maybe not the long term? There's no easy answer! I love it!
Good luck with finishing the game! I look forward to buying it day one of release! I have a long history with RPG Maker so seeing games like this come out for it makes me really happy. :) (And sorry for the really long message.)