I liked the design of the house and the storyline of the game but I felt that more could have been done to develop the storyline as well as having more player interactions with the surroundings. Perhaps making the player experience what the main character did during his holiday with his wife would be a good way to enhance the horrifying experience. The storyline is being pushed through text-based conversation so it would be much better if the player gets to experience what the main character did in first-person-view.
A bit of grammatical and spelling errors here and there but the gist of the game is already prominent through the gameplay. The ending scene where the guy comes to the house is a little bugged in my opinion as he can't get into the house and it would be cooler if there was an actual character model designed for the antagonist at the end.
Thank you for reading my comment and I wish you good luck in your future endeavours.