On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks! I hear you and I'll be thinking of a way in addition to triggering events such as breaking things and opening things to trigger enemies to move without you moving while still keeping the Roguelike inspired combat we aimed for. 

Thanks for playing :)