GORGEOUS Art. Definitely the strongest part of the game.
As for the gameplay, well it was mostly an inverted fetch quest, since you had as many quest than inventory slots, there was not much more strategy involved other than filling your inventory with all the quests. Pressing space was a weird choice, I would keep pressing enter, at that point I might have just allowed both inputs and having to navigate to exit the order menu was tedious, having an exit input would've been better, or simply allowing to use the mouse in the menus.
Probably the best looking art of the whole jam. Gorgeous art.