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I loved it.

The workload, consumable and level design balance was spot on for the stressed out feeling.

I also find it uncanny that your idea is quite similar to what I tried to do with mine, fighting being on the edge of a breakdown managing stress and increasing tasks.

(+1)

Thanks, glad you loved it, balancing was definitely the scariest part haha, glad it felt right. 

Yeah I kind of knew everyone would do something similar, I just had to try nail the execution.