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I died 46 times. 46!!!! That's some Celeste level stuff.

But I think that number is a testament to how good the game is. Also, who are those insane high-score holders. I ended up with this:


The art is simple, but cohesive and pleasant and easy to read and not distracting, which is much appreciated when I'm trying to get my Ucube Bolt on.

I really enjoyed this entry. I gave it five stars for fun/design, and I don't think I've done that more than two or three times in 70 games rated. The level design is on point and I had to jump back into things immediately to try and improve my run.

A wonderful solo dev submission and a jam game I'm really glad I found. Even though the art was basic shapes and colors, I appreciate you taking the extra time to do set dressing with the flavor text along the run. Some of those lines cracked me up. The monsters were indeed looking Thicc, and I dug the red guy's name. Nice nod to the man of the hour.

Your tie to the theme and requirement is tenuous, but the game is so much dang fun ... who cares. Awesome entry. Great work.

Hi EndmarkGames, I am amazed how determined you are on completing the game! Thank you so much for playing, and I am grateful that you enjoyed it and had fun. I also appreciate your feedback, so I would keep on improve for my future games (if there's a chance lol). Once again, thank you for the kind words, btw your username and scores will be displayed on the page, at the top rank  section :) Efforts counts, you know!