Pretty good. The random reliance on rain and water in trash makes the game frustratingly longer than it should be, I ended up with dozens of spare food and just collecting trash then sleeping for many days repeatedly. Maybe once you craft a hut you could drill a well or something?
You implemented a similar system with the berries and fishing - they allow farming of food for the tradeoff of time and energy - so I was trying to think of a plausible way to make gathering water the same instead of relying on random chance :) Maybe a well could provide 1 water, and a bucket could increase the efficiency to 2 water, then allow the player to start hoarding water for the journey off the raft?