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I made it to Wave 7! I could see myself playing this for hours trying to improve, because once I got over the initial two wave learning curve and realized how important it was to start stacking cash, the game is incredibly addictive. The art and animation is just right for a quick read to make decisions and place units. The music and sfx are implemented incredibly well. Being able scroll in and out was very well executed.

I'm really glad I found this jam entry. This was one of my top experiences. 

Some feedback:

- Another user recommended a grid system for placement, I think that's a pretty smart approach.

- A telegraph of where the oncoming enemy onslaught was going to take place would be helpful ... even if it's just (approaching from the North, approaching East and West — there's probably a more elegant visual solution than text).

- A more diverse color palette for the units would make it easier to know at a glance what I had placed down.

- Maybe this is in the game, but I couldn't seem to trigger it ... can I move a unit already placed down between waves?

Overall, what an awesome solo dev entry. Just the right length. Excellent polish and a fabulous jam experience. Thank you for sharing.