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(+1)

Pretty cool. Only thing I'd have to say is that given how fast the ghosts are, having them be an instant kill is a little annoying, especially if you don't notice them right away. Maybe consider lowering the damage or slowin' 'em down a tad? Everything else is looking pretty good so far. It's a pretty cool mechanic to be switching what is and isn't active and doing platform or speed challenges based around that