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Entertained by the idea of an apple dungeon, funny parody of zelda-like video games. The intro sequence had some funny dialougue, haha. I got tired of the minigames (at least, the first 3) and quit there after crafting the first 3 objects. Neat how the minigames are themed after objects in the room - makes me feel like the character is actually finding ways to spend idle time playing with stuff. Did you happen to be inspired by the game The Longing?

Thanks for playing and leaving feedback! Definitely inspired by The Longing, although I haven't actually played it. From what I understand that's more of a hands off experience with more actual patience tests so I figured this could still be its own thing