Not at the moment, I sort of hard-coded all the variables when I made this, since I was more considering Vaporgene as a "conceptual piece" itself than a "legit" plunderphonics generator.
I'm considering remaking this in Python or JUCE or some other actual programming language eventually though, since all the stuff it does is pretty simple stuff for most audio libraries. And looking back, I think it probably would have been a good idea to give the user some amount of control over the chaos.