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Wow, what a great write up thank you so much! I'm glad it was fun and stressfull. Such  a big gamble not know if it would work during development. 

It was orignaly planned that you would fail if drinking within range of a NPC but ran out of time. I still kept the warning dialogue in there becuase I thaught it would be hilarious to still scare people of a threat that doesn't exist.