Hi and thanks for taking a look at this.
Yes crit's will only be something for the player because they feel good and getting crits in your own face feels bad.
I will look into the hitboxes, that's probably one of those things you don't notice when deving and playing your own game all the time.
Yeah the Salvage Ray is overpowered as is healing in general i noticed, so those will certainly get dialed down sooner or later, non of this stuff is final.
One other way that works too but takes far longer is Shield Battery + Inversion Build, but hey i got tons of card ideas, just making art takes me a while and there are also still a million other things to do. I aim for 50 cards at least, also many more Crewmembers (as of now you always get the same more or less)
Some enemies already do follow a pattern, but they start the pattern at a random point, so you don't see the pattern, but yeah others are completely random, which sometimes looks dumb (like healing when full), this is also on the todo list.
Thank you again for playing and the feedback, i am starting to feel like i am on the right track with this one... good feeling to have :)