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This is really cool! I can imagine working it into a small, rural setting where the players come across it and then seeing how they deal with it and it effects them and then in turn if they allow it to spread back to the rest of society, the big city, etc. and what that could mean over the course of a campaign and stuff. Do they come back months later to the city and find the Cathedral of the Divine Phrase under construction?

Thank you! I love the idea of it just becoming a natural part of a game and seeing its affects on the world.