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It was enjoyable. Really nice graphics! The models of the bees are especially amazing. I also really liked the animation when the character muddles through the honey. I also am concerned about Warp's true intentions - I found the hidden "cave" with the skulls.

Two things were concerning to me. One was no control during the normal jump. I know it might be unrealistic, but having no control at all is unusual choice for an adventure platformer. Especially that you had air control with the hover ability. Another is that the character is affected by gravity during the pause. In Unity the pause is usually done setting the time scale to 0, which also freezes the physics calculations, so I wonder how you did your pause.

Yeah, the pause just shows a texture. I need to build out a proper UI with features like that.

Thanks for playing! =D