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(1 edit)

It also happens to me, it seems the character detects you are trying to hug the wall and walk at the same time.

When holding on a wall the character keeps it's walking animation and starts shaking and in some corners the camera also starts shaking trying to change it's position and returning.

I'm running on Linux in an old laptop, perhaps the problem is related to framerate and animation time.

I know. I tried that. The character just spasms out...

I just uploaded a new build that I think should fix this problem. If you give it a shot, please let me know if it's fixed.

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Cool, thanks. Will do.

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It works now!

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You were right about it being a framerate issue!

The bug was occurring when the display framerate dropped below the physics processing framefrate... It should be fixed in the latest build I just uploaded.

Thanks, it works now. My laptop can't run this at a consistent framerate, but it's playable, in fact I've already finished it!