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(+1)

Solid concept for a demo and mechanics worked well. I liked the premise a lot. Layout was a little odd. I also liked the brick background. It was a bit hard to identify what was on the assembly line though. I also had trouble seeing much of an increase in benefit from buying the shipment, especially considering the price. Speaking of prices, maybe having more items with prices in between might be good so meeting them doesn't seem like so much of a jump?

Took me a while to expand the company, but I did get some enjoyment out of this!

(+1)

Thanks! Yeah I think I'm going to fade the background a little, That was another problem I faced :/ If I set the price too low the player could buy a ton of them and at around 50 buys a bug would come in which gave them over 100$ per tick and it would continue to increase. I'll see if I can fix that so I don't have to make the difficulty spike so much.

Sweet! ^^

(+1)

The background is fine in my opinion, it's just things like how the buttons look and are laid out that I think could be improved.

And you're welcome! :)