This game is amazing! It has great visuals and sound, with animations and effects like screen shake which only improve the experience. Its only really weak suit, other than the little bit of lag at the beginning of a round, is its interpretation of the theme. Maybe I missed something, or am just not seeing it the way you all are, but I don't really understand what the game has to do with one room. I guess the map is just one room, but that's only because there aren't doors. I don't think the map really counts as one room. Either way, the game is really great and I had a lot of fun playing it!
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During the development we kinda strayed away from the original theme and once we realised it we had to make a choice either to redesign game, or go with it and accept low score in theme adaptation. But in overall we had an idea not to place game in one room, but focus it on one room that is causing problems to the player.