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1. Hi there! What's your name? Want to introduce yourself?

Hi! I go by Lyn or Nil depending on the person and either is fine! I'm a university student and I've run a video game development club far too long to never have actually made a whole game before.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam, but I'm participating now because I want to run one of these. And I'm of the opinion that you have to experience something before you try to recreate it.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Stardew Valley is my all time favorite game and I've been wanting to make something like it for ages. This jam is not that jam, but it's still on the projects list. 

4. Do you have experience with game development? What did you do/with what engine?

I've used Gamemaker Studio in the past for some small stuff, but not extensively. Hilariously, the largest game I've made was a school project where I was basically told how to implement everything.

5. Tell us about something you're passionate about!

Honestly, games of all kinds are my main hobby. Most of my friends are people I play dungeons and dragons with, and I like talking about games both from an industry and art/design perspective.

6. What are your goals for this game jam?

Goal 1: Make a game; goal 2: have the game actually work. More specifically, I hope to learn how to use Unity so I can go on to make larger games that I'll want to really dedicate myself to working on. I've already learned a couple things from one of my teammates who usually leads our projects about leading projects myself, so that's also going to be a very interesting perspective to take!