ok, i discovered that the mage shouldnt be spinning so far from the orb... when i play in librewolf the mage does some big spins around the screen then touch the bottom and the level restarts.. but in firefox the magician just spins around the orb and doesnt go far away... and then i reach next level... yeah it seems like a browser problem
Viewing post in 🔮 ORB GAME 🔮 jam comments
Thanks for looking into it for me. That's a weird bug! The behavior you're describing sounds similar to a bug we ran into when refactoring that we solved by switching from using the portal's transform.position to using it's global_position instead. I'm wondering if somehow Godot on Librewolf isn't handling global_position correctly. I'm not at all familiar with the engine internals so I couldn't tell you.
Anyway, thanks again. Excited to check out Forespend when I have some free time.