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Go home game, you're drunk! LOL. An interesting design choice there, but it didn't impact the overall gameplay. I did experience a little bit of eye strain from the bright colours (and the game almost blinded me while loading when it momentarily turned off my laptop's blue light filter). The score it displays when you lose is much lower than it is during the game though, I think maybe the last number is missing each time? I would also suggest adjusting the colours for the meter, the inside is hard to see unless it's really filled up.

A solid, punchy game (pun intended)! Great work!

Much appreciated feedback! It's meant to be trippy but yeah, maybe the continuous strange visuals when you're playing a game and need to concentrate on things is a bad thing. I also made it so that if you lose you only get 10% of your score, so that's something not well explained and I see the issue. And making the meter darker would probably fix that issue, one I agree with.