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Never thought a one sided battle would get this epic.


I'm not big on fighting games I also don't know shit about Bushido Blade but it feels like it's lacking mechanics. I would expect a game like this to have blocking, parring, a faster way of attacking. I like For Honor and I'm kind of picturing that but in a one-hit kill style. There is a lot of dodging, blocking and parrying in For Honor and when both parts are low on health it gets really tense which is what I would love to see for this game.

Besides that, I didn't know at all you were making a game this cool, the aesthetics are really solid, the models super nice, and even the animations are well made which is rare in a 3D game, congratz.

I figured someone was gonna use one player to push the other off. I probably should do something to stop that.

As for mechanics it's not all implemented yet. There's going to be a parry and 2 more stances and stuff like wounding arms or legs and those having an effect how well you can fight. I didn't much like For Honor in beta but I guess it's worth a second look for reference. The pacing is still all over the place. I need to find a good balance between movement, attack speed and attack range.