Thanks for playing and your opinions. I understand the idea of not playing the "post jam" version. We had a null reference exception that only showed up in the build. It was / is super disappointing but of course understand that perspective of not trying the "fixed" version.
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Sorry, another comment had me thinking it was more than just a bug fix, anyway, I played it again and I actually quite liked it!
at the end it was getting kinda annoying that I had the luck to keep getting avoid cliff when all my humans had already learned this... but apart from that (and the fact that I didn't realize the glowing thing was fire) it was really well made, great job!