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Unlike I expected, it was't actually Flappy Bird, but more like a shoot 'em up without the shooting. I guess that's good, since there's only so much you can do with single button gameplay. Also, unlike I expected, the level isn't random, so the game is mostly about memorising the level. The game runs smoothly for a Unity game in a browser, and the important stuff, like the collision detection is mostly right, although some objects may have a bit too large hitbox.

If you're interested, you're welcome to enter our contest, the Game Development World Championship!

I thank you for your comment and I will fix the mistakes I have mentioned and develop my game more in the future.
Yes, I am interested in this competition

Okay, good luck with it then!