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Is it possible that you’re adding/editing files in the Edgar Examples folder and the package is somehow not included there? If you’re doing that, it’s not a good practice because when I release a new version of the generator, you may lose some of your custom changes if your files are located inside the Edgar folder. You should create your own scene outside of the Edgar folder and add scripts there.

Yes, until now i've only been experimenting with the example files.  The package is in the same project though.

As soon as i have some more time i'll try to create a scene from scratch. Thank you again.

Ok, after starting from scratch and using a custom post process I was now able to get Navmesh working at runtime, thanks again!

Good!