Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Beacons help with "Find Nearest …" commands.  After you have built your beacon, pick it up and you can then give it a name and a range by pressing Z.  The name is only a label and is not used by the Bots.  The range is the size of the red circle that limits where the Bots will search for the nearest specific object to the beacon.  In the example below, the Steam Bot wearing the Traffic Cone hat will find the nearest unwound Workerbot (to the beacon) and then recharge it.  You can tell that it is nearest to the beacon because the "Find Nearest …" command has the blue and red button (indicating the beacon) instead of the question mark (indicating no beacon) as the point to which it must be nearest.

(1 edit)

A more complex example is the Apple Pie bakery shown below.  I want to have four sets of bots that make pastries, raw apple pies, and the apple pies.  I found that when I first built the bakery and directed the raw apple pie making bots (wearing the top hats) to put the apples and the pastries onto their own kitchen tables, they would sometime run off to another area to get the apples and the pastries that were not the nearest to their tables.  So, I added a beacon with a very small range near each of the tables.  Now, the bots no longer waste time running to the wrong apples and pastries.

ok thank you