End of day one
No sprites have been implemented yet, so everything is good ol' purple and black!
Basic character movement: walking and (double) jumping.
Random warps: Each entrance and exit has a type, to ensure you can't be teleported to the same kind of room multiple times in a row in the final product
The above GIF also showcases the font I'll be using throughout the project - a remake of the WarioWare Inc. font made by ocheung over on FontStruct!
Tomorrow will be mainly focussing on starting the random room generation. This is going to be a tough one and has a real large amount of variables associated with it, but it'll be all the more satisfying when it works out ^-^