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(+2)

End of day one

No sprites have been implemented yet, so everything is good ol' purple and black!

Basic character movement: walking and (double) jumping.


Random warps: Each entrance and exit has a type, to ensure you can't be teleported to the same kind of room multiple times in a row in the final product


The above GIF also showcases the font I'll be using throughout the project - a remake of the WarioWare Inc. font made by ocheung over on FontStruct!

Tomorrow will be mainly focussing on starting the random room generation. This is going to be a tough one and has a real large amount of variables associated with it, but it'll be all the more satisfying when it works out ^-^