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hey liam! one level sounds like a pretty solid scope for the game you have planned out so far, especially in 3D. also with how small your design doc is i think you can actually just paste it in-line in your devlog posts! i think skeletons losing all those different types of body parts may be a bit tricky as you might have to make separate assets for each of those states--you could probably simplify it and have losing an arm for the scope of the jam.

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J, I will definitely consider just having the skeleton losing an arm or head depending on how complex it ends up being. Thank you for the suggestions!