Day 1
Since I forgot to post yesterday's progress I'll do it now.
Things I got working:
- a simple tileset
- friendly units and enemies, they can shoot each other but not their own
- health & healthbars, damage, death on zero health
Things I'm working on today:
- weapon range (so you don't have a guy with a pistol snipping you from the other side of the map XD)
- some basic enemy ai (like go towards nearest enemy if nobody is in range)
- placing friendly units
- and maybe enemies spawning in waves
Btw, I'm working in Godot and find the Top-Down Tank game tutorial on youtube to be rather useful for making this game.