Day 1 Update
Yesterday I got the basics of player motion in place. This is probably the most comfortable spot for me in Unity, so I didn't expect any issues so far.
I've decided to try to get the dehydration mechanic working, so that'll be next. I'm going to try to break it down into three steps.
- Get a hydration bar working.
- Get a hydration bar working as a mask on a static player.
- Get a hydration bar working as a mask on an animated player. (I'll need to create the animated art first, so this might be tomorrow.)