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Week 2 Progress

Overall learning lessons about project management this week. A month sounds like a long time, but it really isn't. Make however much time you have left count.

Lot of minor updates this week.

* Added graphics for the player and meteor explosions.
* Godot default icon now represents the meteor instead of the explosion.
* Lasers no longer go through meteors.
* Selected items in menus are now highlighted.
* Sound test (the pretty tree scene) has been obsoleted by the new credits menu.
* The new credits menu is very dynamic and can be updated by changing the entries in a dictionary and a few "enum"s.

Things that still need done:
* Create a start menu.
* add an exit menu to the credits page.
* make the game modes exit option functional.
* get the lasers a sprite.
* Make it so lasers are not fired when you unpause. (disable the fire button in menus?)
* add code to the game that spawns the meteors


Things that also need done:
* Stop overloading player input or make player input context sensitive.