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(2 edits) (+2)

IMO atmosphere is one of, if not the most important parts of a horror game. There's a lot of tiny elements that can help add to a game's atmosphere, but the two most important things are lighting and sound. Sound especially, a simple droning track can instantly make a place feel far more foreboding.

I recommend that you play through a horror game that you yourself find scary, and see how atmosphere is used. Think about what subtle things make it scarier while you play.

As for making monsters, I personally think that the best monsters make me say "what the hell is that thing." A monster that has an uncanny design, makes weird sounds, acts strangely, and just feels wrong or off is super effective to me.

(1 edit)

IMO atmosphere? like making the player say "IMO get out of here"? also thank you for the genuinely good advice

nah, IMO just means in my opinion.

it's filler really lol. im not very good at writing out advice.