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Game is cool and all but I really feel that this game is way too RNG based. Of course most roguelike games are but this one specifically heavily depends on RNG. So, is it possible to make the sextant a starting item? That way, players can unlock different items with the little time they have. Otherwise, this is a great game. 

Unfortunately, our game is really not always winnable. I would say the problem is not randomness only, but "analogue" nature of a game, which is very, very unpredictable.

The Sextant is indeed one of the nicest upgrades out there, but you can actually win without it. For example, I myself often rely on a bell.

Thank you for playing and for your feedback!

Ok so I got the bell for the first time and it's absolutely OP. I mean I was swarmed by around 4 of those sharks and 2 giant piranhas and a megalodon and the bell instantly made the mobs swim away. Of course a fwe spawned afterwards but the bell makes harpooning useless and basically one-shots every fish in the game. I mean it felt like I was playing the game with cheats on.