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I meant the blurry part, not the controls fighting you part. Some background, I used this game to teach some really old people basic mouse motor skills while having fun and at the time of my comment I was afraid the fuzziness would be an obstacle.

Oh okay i see

I think its very nice my stupid game could be used to teach motor skills! If you're still doing this i can provide you with a version that doesnt have the drunk effects.

Well my internship at the citizen center I created this course/program/thing at is already over. That being said, I can very easily tell my old boss to be on the lookout for updates on this particular game.

That being said x2 , the fuzzy effect added to the experience and helped them quickly understand they were getting tipsy in-game and why the controls were fighting them, and it didn't get in the way whatsoever. Around 30 gramps got a giggle and immediately became invested in getting a better score while smiling like little kids. It was a Wii moment.