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The game is unpredictable as the sea itself. >:0

It has two or three tactics, which can help to survive, but still there is  chance to fail.

Meta upgrades is supercool thing, and we will definitly add it, if we will develop a game further.

Thank you for playing!

I have played the game again (I couldn't forget it) and I have finished the game! I wouldn't think that the end would be so near.

Now I get the importance of lowering the sails. In my first play, I couldn't understand when a storm started. I thought it was night. Maybe there could be more "windy" particle effects when a storm starts.

I would really love to play an endless version of this game with more upgrades. When you have sextant in the early-game and you lower your sails, you can get all the possible upgrades before the finish (I think maybe when there isn't 3 upgrades available, it won't show the upgrade UI anymore). The upgrades and the mechanics of the game is really satisfying to my liking. It could be adapted to a longer gameplay.

If the git repository of this project is public, I would like to have a look at it and contribute to it.