For anyone using Unity, I recommend using Visual Studio Code as an editor. It has the speed and customization of Sublime Text, with debugging support and omnisense for Unity C# projects.
https://code.visualstudio.com/
-Unity Integration info : https://code.visualstudio.com/Docs/runtimes/unity
-Unity Debugging info : http://forum.unity3d.com/threads/vs-code-unity-deb...