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Day 11: 

Bad mental health hours, trying to push forwards. Anyway today:

  • I polished the town better in the correct layers. It looks ugly, but it functions like the map will, more or less, so good.
  • Finally fixed the chest, which now works exactly as intended.
  • Made research in how freeze the player’s movements in the plug-in I’m using. No luck yet.
  • More folder cleaning.

im surprised I even got in me to do this little after I had a bad panic attack, so left for tomorrow…

Next is learning how to open locked doors, animate Bunny’s sprite and made dialogue branches.