Day 11:
Bad mental health hours, trying to push forwards. Anyway today:
- I polished the town better in the correct layers. It looks ugly, but it functions like the map will, more or less, so good.
- Finally fixed the chest, which now works exactly as intended.
- Made research in how freeze the player’s movements in the plug-in I’m using. No luck yet.
- More folder cleaning.
im surprised I even got in me to do this little after I had a bad panic attack, so left for tomorrow…
Next is learning how to open locked doors, animate Bunny’s sprite and made dialogue branches.