I think it was neat, but could use quality of life features. Instead of crouching all the time, I would've preferred a generous force grab. The goal object could've snapped in, to incentivize dumb stuff like throwing it from a distance.
Joystick click on the right side is a duck toggle and there's a long-distance grab under the... B? button if I'm remembering right.
Not sure if you caught those things given your comments :p
Will give it another try and see how it plays with those into account. Maybe I try to speed through too much